Marvel Rivals has nine competitive ranks: Bronze, Silver, Gold, Platinum, Diamond, Grandmaster, Celestial, Eternity and One Above All. The first seven each have three divisions (III, II, I) worth 100 points apiece, while Eternity and One Above All are open, points-only ranks, with One Above All reserved for the Top 500.
Below is the full ladder in order, how rank points move, when Competitive unlocks, how placements and season resets work, what the Chrono Shield does, and which party sizes each rank allows. Rules are current as of Season 10.5 (October 2026) and NetEase Games can tune them any season.
What are all the Marvel Rivals ranks in order?
The ladder runs from Bronze at the bottom to One Above All at the top. Inside each of the first seven ranks you climb from Division III up to Division I before promoting to the next rank.
| Rank (low to high) | Divisions | How progress works | Notes |
|---|---|---|---|
| Bronze | III, II, I | 100 points per division | Bronze III is the lowest possible placement |
| Silver | III, II, I | 100 points per division | Brand-new ranked players start at Silver III |
| Gold | III, II, I | 100 points per division | Hero bans begin once every player in the lobby is Gold III or higher |
| Platinum | III, II, I | 100 points per division | Any party size except a five-stack |
| Diamond | III, II, I | 100 points per division | Any party size except a five-stack |
| Grandmaster | III, II, I | 100 points per division | Grandmaster II is the reset landing spot for top players |
| Celestial | III, II, I | 100 points per division | Solo or duo queue only |
| Eternity | None | Open points race | Solo or duo queue only |
| One Above All | None | Top 500 by points | Solo or duo queue only |
That adds up to 21 numbered divisions before the open ranks. To see where most players actually sit on this ladder, check our rank distribution page.
What level do you need to play Competitive?
New players must reach account level 15 before Competitive unlocks. The requirement was raised to 15 with the Season 2 update in April 2025, according to the official Season 2 patch notes.
Accounts that already had at least one valid competitive match before that change can still queue below level 15. Leveling comes from playing Quick Match and other modes, so most players get there by learning a handful of heroes first.
How do rank points work in Marvel Rivals?
Every division in Bronze through Celestial is a 100-point bar. Fill it and you promote to the next division; drop below zero and you risk demoting unless a protection kicks in.
Point gains and losses are not a fixed number per match. Since Season 2, NetEase has weighted individual performance more heavily, so strong games earn more on a win and cost less on a loss. In practice, a few things move your points:
- The match result (win or loss)
- Your individual performance in that match
- Your hidden matchmaking rating relative to your visible rank
Once you pass Celestial I, divisions disappear. Eternity and One Above All are a single continuous points race. If you are setting a target for the season, our rank goal planner breaks a climb into division-sized steps.
How do placements and season resets work?
Since Season 5 (November 2025), your first 10 ranked matches each season are placements. During them you play at a predicted rank, and your real rank is assigned only after all 10 are done. The official Season 5 notes lay out the reset rules:
- Returning players: your starting estimate is last season's final rank minus three divisions.
- High ranks: Celestial II, Celestial I, Eternity and One Above All all reset to Grandmaster II.
- Low ranks: Bronze III through Silver III restart at Bronze III.
- New ranked players: anyone who has never finished 10 ranked matches in a season starts at Silver III.
- Result range: your final placement can land up to one or two divisions above last season's final rank, capped at Celestial I and floored at Bronze III. Going 5-5 lands you near the estimate.
Earlier seasons used flat drops instead. The Season 2 launch, for example, knocked every player down nine divisions, and mid-season halves used smaller drops, as described in Dev Talk Vol.10. Placements replaced that system.
Do you need placements for rewards?
Yes. Season-end rewards such as Crests of Honor require completing your 10 placements. If you finish them in the first half of a season, the rank carries into the second half. The half-season Gold costume also needs 10 ranked matches in that half and a Gold or higher rank at its end.
What is the Chrono Shield and how does rank protection work?
The Chrono Shield is demotion protection. When a loss would drop you out of your current division, the shield absorbs that one demotion and keeps you where you are. It does not add points or help you promote.
After it breaks, the shield recharges as you lose more games, and community testing suggests higher ranks need more losses to refill it. NetEase has not published exact recharge counts, so treat any specific number you see online as unofficial.
What other protections exist?
The Season 5 notes added disconnect rules for placement matches:
- If a match ends within 90 seconds of your disconnect, it settles normally with no penalty.
- If a random teammate disconnects after 90 seconds and your team loses, the match is voided for your rank.
- If you disconnect yourself after 90 seconds, it counts as a loss and adds a ranked suspension and an offense.
Deliberately going AFK is penalized when your team loses, so staying in the match is always the safer play.
What are the team-up rank restrictions for parties?
Party rules tighten as you climb. Under the current rules from Season 5 onward:
- Bronze through Grandmaster: any party size except a full five-stack.
- Celestial, Eternity and One Above All: solo or duo only.
- Anyone in placements: the party is capped at three players, and the gap between the highest and lowest member must be under three divisions.
When restrictions overlap, the stricter one applies. Matchmaking also anchors on the highest-ranked player in the party, so stacking with a much higher friend means facing their level of opponents.
How do Eternity and One Above All work?
Eternity is reached after Celestial I. From that point there are no divisions; you simply keep adding or losing points. One Above All is not a separate threshold you hit but the Top 500 players on the points leaderboard, so a spot can be lost if others pass you.
Both ranks are solo or duo only, and both reset to Grandmaster II at the start of a new season before placements. Top 500 rewards are judged on the board at season end, so holding a spot mid-season is not enough on its own. Browse current top players on our leaderboards.
When do hero bans start in ranked?
Hero bans begin at Gold III. When every player in the lobby is Gold III or higher, both teams ban heroes before picks. Ban counts have been adjusted across seasons, so check the latest patch notes for the current number per team. Our tier lists help you plan picks around common bans.
Ready to climb? Now that you know how the ladder works, our guide on how to rank up in Marvel Rivals covers the habits, practice routine and weekly checklist that turn it into a climb.
Track your climb. Marvel Rivals player lookups are not live: NetEase does not offer an official stats API, and RankSurge only uses publisher-allowed data. The Marvel Rivals stats hub covers ranks and stats in the meantime, our guides show how to climb, and the player lookup is live for Deadlock, CS2, Dota 2 and Destiny 2.
Frequently asked questions
How many ranks are in Marvel Rivals?
Marvel Rivals has nine competitive ranks: Bronze, Silver, Gold, Platinum, Diamond, Grandmaster, Celestial, Eternity and One Above All. The first seven ranks each split into three divisions, numbered III, II and I, for 21 numbered divisions in total. Eternity and One Above All have no divisions and work as an open points race, with One Above All reserved for the 500 highest-scoring players. New ranked players start at Silver III after placements, while the lowest possible placement is Bronze III.
What level do you need for ranked in Marvel Rivals?
You need to reach account level 15 to unlock Competitive mode for a new account. NetEase Games raised the requirement to level 15 with the Season 2 update in April 2025. Accounts that had already played at least one valid competitive match before that change can still queue below level 15. Most players hit level 15 naturally by playing Quick Match and other modes, which is also a good way to learn several heroes before ranked games start to count.
How many points do you need to rank up in Marvel Rivals?
Each division from Bronze through Celestial takes 100 rank points to clear, so a full rank of three divisions is about 300 points. The points you gain or lose per match are not fixed. They depend on the result, your individual performance and your hidden matchmaking rating. Since Season 2, strong individual games earn more points on a win and lose fewer on a loss. Above Celestial I there are no divisions, and Eternity becomes a continuous points race.
How much does your rank drop each new season?
Since Season 5, a returning player's starting estimate is last season's final rank minus three divisions, followed by 10 placement matches. Players who finished at Celestial II or higher, including Eternity and One Above All, reset to Grandmaster II, and Bronze III through Silver III restart at Bronze III. Placement results can lift you one or two divisions above last season's final rank, capped at Celestial I. Earlier seasons used flat drops instead, such as nine divisions at the start of Season 2.
What does the Chrono Shield do in Marvel Rivals?
The Chrono Shield protects you from one demotion. When a loss would drop you out of your current division, the shield breaks instead and keeps you in place, giving you another chance to recover. It does not add points or help you promote. After it breaks, it recharges as you lose more matches, and higher ranks reportedly need more losses to refill it. NetEase has not published exact recharge counts, so treat specific numbers online as unofficial.
Can you queue with friends in Marvel Rivals ranked?
Yes, with limits that depend on rank. From Bronze through Grandmaster you can queue in any party size except a full five-stack. Celestial, Eternity and One Above All players can only queue solo or as a duo. If anyone in the party is still doing placements, the party is capped at three players and the rank gap between the highest and lowest member must be under three divisions. Matchmaking anchors on the highest-ranked player in the party.



